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Fundraising will be held every 5th Saturday (between the months of May-October). There will be two additional dates (Saturdays) added and or voted (if we get enough interested votes) option to add “battle of the bands”. Each category will come ready to represent their letters, schools, organizations and talents. This will slightly differ as each category can pay individually or as a whole. Individual prices are 159.00 each contestant or a negotiated donation amount per each listed group (this will allow for anyone that’s apart of designated categories (ie Greek, first responders, students, band members, and military, etc) to be able to show proof (ie chapter IDs ,school IDs, work badges, etc) and be able to register, enter competition and compete at no price to them.
Greek (chapter week): All chapters will be competing against each other for the chance to be crowned king and queen of the letters
First responders: Competition between firefighters, law enforcement, doctors, nurses, paramedics, EMTs, etc.
Battle of the Bands: Will be competing and representing their band squads and schools with a little showcasing of their musical talents added.
Rep your school: Seniors vs. Juniors, Teachers vs. Students, College Freshman and Sophomores vs High School Juniors and Seniors
Military: Competition between the six branches (ie., Army, Navy, Marine Corps, Coast Guard, Space Force, and Air Force etc)
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The winners are chosen by the first and last person to complete the obstacle. Those times are added together for a final score to determine the winner. The team representing the best overall times wins* Prizes for fundraising special events will include bragging rights and trophies, winners name or logo on the banner, and media attention.
Fundraising will also consist of t-shirts, stadium cushions and other items. Please visit our store for prices and varieties offered to assist us in maintaining the services and programs we offer and all so love.
ADDITIONAL INFORMATION
Special Event Fundraising
SHOPPING FOR A CAUSE
Kindness can transform someone’s dark moment with a blaze of light. You’ll never know how much your caring matters. Make a difference for another today.
― Amy Leigh Mercree
3 ON 3 COMPETITION
Registration prices are 100.00 per person (teams will be randomly chosen) or 300.00 per three person teams
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The best two out of three games win. However, if one team wins both of the first two rounds, they have won the competition. The tournament will be clearly over, but the contestants will continue the race or competition for the sake of fun .
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The 3 on 3 basketball game will be scored by ones until a team has reached five points. This will conclude the first phase and a 3-5 minute break will begin.
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The second phase of the competition is Pickleball. The same scoring system explained above will also be used in this phase (go to five points by ones) however, there is a twist. The twist is: instead of a two person team, this game requires a three person team. Two players are positioned in the front court, (one on each side of the line) and one person will remain in the back court. If a person is outside of their area when their team scores, that point will not count and will be awarded to the other team instead. At the conclusion of this phase, another three - five minute break will be awarded to each team.
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The competition will end with a race. The race will consist of three sections: golf (putt-putt golf), baseball (hit a baseball pitch from a pitching machine), and hopping the balloon (balloons will be placed in three chairs). Each balloon maybe filled with some sort of liquid (i.e., water, slime, fruit sauce etc) and must be sat on to pop each ballon. Contestants can NOT use their hands to assist them in pooping the balloons. The twist is that each contestants must ride a bicycle to each chair station, bust the balloon, and return to their bikes and repeat same process to bust the remaining balloons. This continues until all three balloons are popped from each station. Once all balloons are popped, contestants will ride the bicycle to the finish line.
The first team (with all three players from their team) to complete all task and cross the finish line wins!
5 ON 5 COMPETITION
Teams will be playing basketball with regular basketball rules and officiating. However, there is one twist: teams can only score off a dunk.
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First team to five wins (scoring is by ones)
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Each team will have one chance to get a double-point dunk. This dunk must wow both the judges and spectators to be awarded double points.
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Each team is allowed one chance to score a distance shot (this is simply a 3-point shot, but it’s worth 1 point).
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There will be judges, a horn, and/or a buzzing sound that will identify when a team makes a fantastic dunk over their competitors to score that 2-point dunk.
PICKLE PONG
Pickle-pong ball is simply pickleball with a twist. Instead of the traditional contestant count of two or four players, our games will consist of three players per team. Traditional rules will apply for our competition, but for the sake of twisting things up, a few changes have also been made to the game.
Two players will stay in the front court, and one person will cover the back court for the duration of each game. After each point, contestants from each team must rotate each of their players. Behind each team, a section of red bins and goals will be prepositioned in their back court. Each bin will have a chance to double a point or win prizes. The ball must stay in the bin to be awarded any additional points or prizes. The rules will be explained in more detail at the start of each competition.
Player are not allowed outside of their area of the court. If a team scores as a result of being in any restricted areas, that team will not receive that point; instead, the opposing team will be awarded that point and a chance to serve.
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FLAG FOOTBALL
This is flag football with a twist. This is a merging of both football games. American football and what we Americans call soccer The field will have two goals. One goal will be positioned at each end of the field. Goals are the only way each team can score. The field will be a traditional football field length and set-up; however, only 80 yards will be designated for flag football, and the other 20 yards will be for soccer. This means that 10 yards (also known as the red zone) are blocked off on each end of the field for soccer play only.
How to play:
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To score, you must kick the ball into the net. There is only one exception to this rule.
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There will be a goalie at each end of the field, trying to stop each team from scoring.
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If a team has the ball in the area known as the "red zone" (which is the 10-yard line), they cannot throw or run the ball for a touchdown.
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If a team has the ball at the 1–10 yard line (at the start of the play), teams must play soccer to score.
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If a team has the ball at the 11- to 89-yard line (at the start of the play), they can throw or run the ball into the end zone to score.
In other words, 80 yards is flag football, and 20 yards also known as the red zone (which is 10 yards on each end of the field) is soccer.
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Click here for traditional rules for flag football and soccer
PICKLEBALL
Pickle ball can be played singles or doubles; most people play doubles, according to USA Pickleball. While it might seem similar to tennis and ping pong, but there are many key differences. pickleball is served underhand and players aren’t running as much as tennis players and more than ping pong players. Unlike tennis and ping pong, pickleball is learned quickly and the paddles are similar and twice the size of a racquetball paddle.
How to play:
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​Points are scored by the team that serves, and you play to five (11 points in championship game, which is also the original points per game for pickleball) points. A team has to win by two points.
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When the side that serves has a score in an even number, the server for that team plays from the right side of the court. A score in an odd number means that the server plays from the left side.
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When you serve the ball, you must hold the paddle and the ball below your waist, and serve underhand.
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You serve diagonally cross-court. While serving, you have to keep your feet from touching the court or the sideline area, and keep at least one foot behind the baseline.
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Players serve until they commit a fault, which is any rules violation that stops play. The first serves are made from the right side of the court, and if the server scores a point, that player then serves from the left side.
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With the first serve of the game, that team gets only one chance to serve (until they commit a fault). But the opposing team then gets a chance for both players to serve (meaning until their team makes two faults). After this round, each team only gets one fault before the serve switches to the opposite team.
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There’s a two-bounce rule. This means that each side has to let the ball bounce once before returning it. After the those two bounces, you can either hit the ball before it bounces (a volley), or off a bounce.
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There’s a zone called “the kitchen” within 7 feet on both sides of the net. This is the “no-volley” zone — meaning you can only hit a ball from this zone if it bounces first. If you hit a volley when standing in the kitchen, it’s considered a fault. It’s also a fault if you accidentally step into the kitchen after hitting a volley, even if it’s just momentum that sends you there.
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A ball touching any part of the line is “in.”
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A serve that hits the kitchen is a fault.
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A serve that hits the kitchen is a fault.
If a player is unable to get a two point lead in the game due to ties, the first to reach 11 points will win the game
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Click here for traditional rules for pickleball
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American Mahjong is a variation on the Chinese game Mahjong, and is a game of strategy, skill and luck. Mahjong is played with two, three or four players. The calling player must reveal his or her completed set to the other players and table manager (if applicable). However, if all tiles are drawn from the wall and no players have a winning hand, the game will be considered a draw.
How to play American Mahjong:
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Tiles are shuffled and the exchange of tiles begin
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Each players builds two walls, one against each pusher
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The objective of the game is to be the first, by drawing and discarding tiles, to match tiles to specific hands.
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The first person to match a hand of 14 tiles and "call mahjong" ends the game, tiles are scored and a winner is declared.
In American Mahjong, the goal is to assemble a winning hand as listed in the score book. These winning hands generally consist of combinations of sets, each consisting of 2 or more matching identical tiles. The accepted sets are listed below:
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Click here for traditional rules for American Mahjong and Mahjong.
American Mahjong
